COMPANION TOOLS
Weakness matrix
Plan using source-backed game values. Each entry retains its verification version.
| Creature | Blunt | Slash | Pierce | Fire | Frost | Lightning | Poison | Spirit | Melee shortlist |
|---|---|---|---|---|---|---|---|---|---|
| Abomination | ×0.5 | ×1 | ×0.25 | ×1.5 | ×0 | ×1 | ×0 | ×0 | |
| Blob | ×1.5 | ×0.5 | ×0.5 | ×0.5 | ×1.5 | ×1.5 | ×0 | ×1 | |
| Blob | ×1.5 | ×0.5 | ×0.5 | ×0.5 | ×1.5 | ×1.5 | ×0 | ×1 | |
| Bonemass | ×1.5 | ×0.5 | ×0.25 | ×0.25 | ×1.5 | ×1 | ×0 | ×1 | |
| Draugr | ×1 | ×1 | ×1 | ×0.5 | ×1 | ×1 | ×0 | ×1 | |
| Draugr | ×1 | ×1 | ×1 | ×0.5 | ×1 | ×1 | ×0 | ×1 | |
| Draugr | ×1 | ×1 | ×1 | ×0.5 | ×1 | ×1 | ×0 | ×1 | |
| Draugr | ×1 | ×1 | ×1 | ×0.5 | ×1 | ×1 | ×0 | ×1 | |
| Draugr Elite | ×1 | ×1 | ×1 | ×0.5 | ×1 | ×1 | ×0 | ×1 | |
| Draugr Elite | ×1 | ×1 | ×1 | ×0.5 | ×1 | ×1 | ×0 | ×1 | |
| Kvastur | ×1 | ×1 | ×1 | ×2 | ×1 | ×1 | ×0 | ×0 | |
| Leech | ×1 | ×1 | ×1 | ×0 | ×1 | ×1 | ×0.5 | ×0 | |
| Leech | ×1 | ×1 | ×1 | ×0 | ×1 | ×1 | ×0.5 | ×0 | |
| Oozer | ×1.5 | ×0.5 | ×0.5 | ×0.5 | ×1.5 | ×1.5 | ×0 | ×1 | |
| Surtling | ×1 | ×1 | ×1 | ×0 | ×1.5 | ×1 | ×0 | ×0 | |
| Wraith | ×0.5 | ×0.5 | ×0.5 | ×1.5 | ×0 | ×1 | ×0 | ×1.5 | |
| Writhan | ×0.5 | ×1.5 | ×1 | ×0.5 | ×1 | ×1 | ×0 | ×1 |
Multipliers apply to incoming damage before other combat calculations. A dash means unverified, not neutral. The melee shortlist ranks quality-1 base damage after resistances, using equipment from this biome or earlier. Attack speed, skill, enemy armor and special attacks are not included; this is not a DPS ranking.
QUICK ANSWERS
Frequently asked questions
How do creature resistance multipliers work?
The matrix shows incoming damage multipliers from the verified game data. The weapon shortlist compares quality-1 base damage after resistances; it is not a DPS simulation.